Wednesday, July 13, 2016

Grendels: Flooded with babies

(I've somehow lost my screenshots for this post, so please enjoy some unused ones from the last post instead.) Last time, the grendels in Aquanornia had two children and I decided to look at some of their genomes. Fortunately for them, there weren't that many notable mutations. Unfortunately, two of the mutations they did have were major. Three of the gen 6 grendels, Bay, Cove, and Delta, had this mutation: (top file is the default Lavender Grendel genome and bottom is the mutated version)

554 Different in file 1  36   0 Emb B MutDupCut        128   0 Eaten plant (77) causes sig=0 GS neu=0 int=0, ,,,192 => -31*Hunger for carbohydrate + -37*Hunger for fat + 13*Starch + 13*Fat
554 Different in file 2  36   0 Emb B MutDupCut        128   0 Discomfort (76) causes sig=0 GS neu=0 int=0, ,,,192 => -31*Hunger for carbohydrate + -37*Hunger for fat + 13*Starch + 13*Fat

Instead of getting starch and fat from eating seeds, they got starch and fat when they felt discomfort. I'm not sure what triggers this stim, but I do know that these unlucky grendels no longer got anything from eating seeds. They do have other instincts that tell them to eat something else for starch or fat, but it's a terrible mutation to have in the gene pool. So I went into their genomes and changed the gene back to the proper stim. I don't think this will help them that much, but hopefully this will make sure the mutation doesn't pass on. Luckily, Loch and Lagoons parents were free from this mutation. Arroyo, their father, did have one interesting mutation though:

443 Different in file 1   9   0 Emb B MutDupCut        128   0 I am sleeping (periodic) (22) causes sig=75 GS neu=0 int=0, ,Sensed even when asleep,,224 => -5*Sleepiness + -2*Crowded + -5*Tiredness + 2*Boredom
443 Different in file 2   9   0 Emb B MutDupCut        128   0 I am sleeping (periodic) (22) causes sig=75 GS neu=0 int=0, ,Sensed even when asleep,,224 => -5*Sleepiness + -2*Crowded + -5*Sleepiness + 2*Boredom

Instead of this stimulus reducing tiredness, it reduces sleepiness instead. This likely made sleeping less effective for him, and have even made him more tired then the other grendels. I made a mental note to watch his tiredness closer from now on before unpausing the world.

! spotted the green apple and moved it back to it's hiding spot. No like/love loops for them if I could help it. Immediately after, Spring and Firth had their first child. Loch had apparently had enough of Balmora's terrible vibraphone playing and moved into the Oasis. While watching him there, I noticed Delta and Bay were quite hungry. I found Delta near the temple looking miserable and Bay desperately trying to eat the green apple to satisfy his hunger. So I took them to a separate room and taught them that food is good. Delta got it immediately, but Bay took a good minute of "eat food" before he actually ate food. Both looked much happier after they were done with their little lesson though.

Meanwhile the Aquanornia group had two more babies. The first one belonged to Arroyo and Gulf, and the second one belonged to Mere and Firth. Arroyo stayed put while Firth and Mere had enough of the other grendels pushy lifestyle. Mere moved up a level to take a nap while Firth explored the rest of Aquanornia. He even met Lagoon and Balmora on the top level. Lagoon had been trying to make friends with Balmora this whole time, and she actually succeeded! She and Balmora had probably bonded over their common interest in pushing things. Speaking of pushing, Mere, Spring, and Gulf all got pregnant around the same time. The Oasis group also had it's first pregnancy! Cove and Bay were the proud parents. A few seconds later and Puddle and Bay were expecting twins.

After a few minutes, Mere was pregnant yet again. Arroyo, Gulf, and Spring had also joined Mere in the middle of Aquanornia. Before I could watch them any further, Creek and Delta were expecting their first baby. Lagoon was also pregnant, with Firth being the father. Then Spring got pregnant. I was flooded with eggs at this point and was quite glad I had the population limit set to 13. If the 12 of them were this prolific, I really didn't need their children adding the chaos. At this point everyone, besides the two babies and Balmora, was around an hour and half old, and had an untold number of eggs. I was quite happy with how they were doing, but I knew was going to stop reporting every baby after this post. So many babies.

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