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Thursday, May 28, 2015

Creatureslink: The End

The small group was starting to get really old at this point. Jester had already died at the ripe old age of 5 hours and 39 minutes though, and had quite quite a few descendants. So he certainly made up for his shorter time in the world. Chimanga and Pam had reached old age, and Maude had gone senile.

Out of curiosity, I plucked Chimanga from his castle and put him next to Pam. He promptly took a nap and Pam didn't even pay attention to him. I didn't know what would happen, but I certainly didn't expect that! Eventually, Chimanga deiced he liked Maude better, and those two stuck around each other for the most part. (By that I mean they slept a lot.)

Chimanga surprised me again by having a baby. I wasn't paying attention at the time, and she hatched. Chimanga was holding the egg shell and kissing his daughter. No sooner had that egg disappeared, Chimanga got Pam pregnant. She laid her egg and it was swiftly put away before it hatched.

Not to long after that, Maude died of old age. I deiced to stop writing down what happened after that, and just let Pam and Chimanga live in peace. Pam was the last one to die, and she had my full attention before she went.

Overall, I will miss this group. Chimanga stole my heart (and most of my attention), and Jester, despite his name. was a surprisingly serious Norn. Maude has as many eggs as she could manage, and Pam was very aloof. The final egg count was 20 with 17 of those being Maude's. Sadly some of Noeah's children had genetic problems and one of them was stillborn. Combining that with their father's early death, I didn't feel right uploading many of his babies. So only half of those were uploaded to Creatures Caves...

Tuesday, May 26, 2015

Creatureslink: Adorably old

Old Norns can be surprising, or at least Jester was. Jester and Maude had two babies while I was trying to figure out what when wrong with Noeah. This brought the total up to 16 eggs. Maude had gotten old by this point, thanks to her Hardman genetics. Still, her and Jester made a nice pair, with all of the grey fur. They were adorable together.


Even Chimanga was getting old. He didn't do much besides sleep and play with his rocking horse. There wasn't much to do up there, but he didn't seem to mind. The treehouse was his castle, and he had a great view of his kingdom from there. Or maybe he just couldn't figure out how to get down.

Monday, May 25, 2015

World Tour: The Pacific Coast

I've been on a CreatureLink spree recently. Grendel Man uploaded two new Grendels to CreatureLink semi-recently and I grabbed one. I decided not to follow her life to closely, but instead show off the world she spent her life in. Plus if I ever reuse this world for the blog, which is entirely possible, I can just link to this post. At the end of the post is a list of the metarooms and agents used.

The name comes from the CreatureLink Grendel I adopted, Pacific, and it's a fairly basic world. It's just Aquanornia and Past Seas linked together with doors (and CA links.) There's enough food for everyone, and quite a few critters and bugs swimming around for everyone to eat. Most of the Grendels tend to stay in Aquanornia, probably because of the comfort candles there. It's meant to be a basic, easy world to live in. Pacific and her band of Grendels had 36 eggs in the world, so I think the world works quite nicely.
Agents used:
Anemones
Shrimptons
Coralroot
Sea Pen
Comfort candle
Norn Plushie
The rest of the plants and animals were from Past Seas

Metarooms used:
Aquanornia
Past Seas

Sunday, May 24, 2015

National Escargot Day!


I love random, possibly fake, holidays, and today just so happens to be National Escargot Day. Escargot, for those who don't know, is cooked snails. It's popular in Spain and France, and I've never actually tried it. I don't really want to try it either. Why did I bring up the holidy then? Mostly because I wanted to highlight some weird  Creatures things and this is as good of an excuse as any!

There aren't to many snail agents. but there was a snail breed called the Snail Ettins. It was made by Dementchild for C1 and C2. Sadly it looks like the breed has been lost. The site it was hosted on is dead and I couldn't find a mirror of the site.

There are snails in C2 and C3 originally, but there's also a handful of snail-inspired agents made by other people. The only C2 snail agent is the Envy Snail by Helen. There's a few snail agents in C3/DS though. The snails from C2 have been converted into C3/DS twice by different people, once by Edash and another time by Malkin. The ones made by Malkin require the Garden Box, but they are also edible! So your Creatures can take part in National Escargot day. After they're done eating snails, they can warm up by the snail torch. Or if they're bored, they can play with their Squeak Snail instead.

Snail-themed Creatures things:
Breeds: 
Snail Ettin by Dementchild

C2 agents:
Envy Snail by Helen

C3/DS agents:
Albian Snail by Edash

Snail Torch by TwilightCat and Bug

Squeak Snail by Twilight

Garden Box Albian Snail by Malkin and Mea

Thursday, May 21, 2015

CreatureLink: Getting older

Everyone was starting to get old. Jester was now 4 hours old, Noeah and Maude were two and a half hours old, Pam was nearly 2 hours old, and poor Chimanga was also 2 and a half hours old. This didn't slow them down though. Jester and Noeah fathered two eggs each. Everyone was happily stuffing their faces full of food. Jester soon felt crowded though, and slapped a Noeah a few times. He then danced around everybody for a while, and everything went back to normal.

Until Noeah died... He hadn't been sick, and I couldn't find anything weird in his genome. He just up and died. Maude was the first one to notice, and all she wanted were the seeds around him. Jester and Pam were on the other side of the metaroom at the time.

With Noeah gone, I figured there wouldn't be much left to the world, as far as breeding went. Jester was 4 and a half hours old, and Chimanga was still in his treehouse. So the only young male around was still embracing his inner cat and ruling the treehouse.


Wednesday, May 20, 2015

Wolflings: The Last Feral Run

This is the first Wolfling Wensday post and there probably isn't going to be much to these posts. They will be long and possibly boring. (Today's post is actually quite a bit shorter then the original notes...) Anyway, before I uninstalled my game, I deiced to run one last feral run on the old installation. I chose some random breeds, spliced them together, and threw them in an aquatic world. After 100 hours passed, I would end the run. I didn't take to many screenshots of the world, but I did stream the first five hours of the run.

The breeds used were mostly aquatic breeds like Reef Glider, Astro Tetras, and some amphibious CFF 0.8 Norns. Some others included the Unique Bruin, Bengal, and Civet Norns and the Felis Norns. As well as an Anai Stinger genome I forgot I even made. Metarooms used were Norn garden 4 (yes I did the charity thing to get it), Past seas, Silence falls, and Norn terrarium to DS. Very few additional agents were used, just the C2Crabs, water weeds, goldfish, and crobsters.


Splicing aquatic Norns with normal Norns means some can't breath under water. So it's no surprise that 7 died out of the original 24 Norns. I later spliced 6 additional Norns for the run and 3 of those Norns drown as well. I didn't have the underwater egg hatching patch, so I rigged up an egg finder, timer, and incubator to help the eggs hatch.

2 or so died from hunger in the first hour and about 6 extra eggs were born. After 3 or so hours I deiced to kill some Norns that were laying around starving. I didn't want them breeding to much, and there was a huge backlog of eggs anyway. At 3 hours the dominant traits were legless Norns and very good breeding. There were quite a few nice blue and green Norns and the Aqua Norn head seemed very common, along with the aqua Norn tail.

30 or so hours into the run, most of that was spent in fast ticks, I noticed they were breeding in the Norn Terrarium and not venturing out into the rest of the world. Turns out some smart Norn had transplanted two mushroom plants into the Norn Terrarium at some point. Those mushrooms provided all of the food a Norn needs, so I removed them to make the run harder. I also set up interporters in some rooms instead of their original doors.

At 58 hours, the run was still doing really well. The Norns were still surviving well into old age, even with the occasional starving Norn purge. The whole population seems to be surviving because of sheer numbers, and not because they were actually good at finding food. It was either because they were legless, or because I kept killing the starving ones. Plus gait mutations were starting to get really bad. I exported one poor Norn earlier that kept walking backwards when approaching objects.

At 60 hours, I added the population control agent. I set it so export Norns after having 6 babies, and to keep then infertile if they weren't adults. Old Norns were left alone. I temporarily set it on "export lowest gens" and export old Norns to clear some space for new babies. After all of that, I decried to leave the run alone.

Then not much happened until the run hit 101 hours. I ended the run, and exported the Norns. I lost the Norns from this run when I reinstalled the game though. So there isn't much to show after all of this, just some notes. It was a fun run though.

Random observations about the run:
- Gait/pose mutations are still as annoying as I remember them being.
- Might be worth doing a wolfling run or two to see if poses or gaits have the worst impact, or if there's no difference. One population gets gait mutations and not pose mutations. The Other gets poses mutations, but not gait mutations.
- Smart Norns are really hard to breed... if they exist at all.
- The incubator + egg finder combo makes wolfling runs go slower, but it does mean no egg gets skipped. It also destroys a populations ability to separate and do the whole "small populations evolving separately" thing. Might be useful for certain wolfling runs though.
- I really need to find a way to discourage over population in my runs or discourage breeding. Only way I can think of right now is by changing genomes, but I'd rather have an agent do it.

Tuesday, May 19, 2015

CreatureLink: Jester doesn't joke around

Maude and Pam greeted me with two new eggs! This was Pam's first egg and Maude's fourth. Noeah wasn't doing to well. He was always shivering, even though he wasn't sick. Even a sun couldn't warm him up! Him staring straight at it probably didn't help either.

Pam had finally turned into an adult though. So I could, finally, added Jester to the group! (He was an old mystery Creature that Jessica uploaded and was already an adult.) The very first thing he did was walk up to the females, slap them a few times, got Maude pregnant, and walked away to take a nap. Despite his name, he was quite a serious little Norn.

Jester certainly made an impression on the young females. He was already 3 hours old, so maybe he was trying to make up for lost time. He left Maude quite confused. They all seemed to get over it pretty quickly though. The girls eventually forgave him, and both Pam and Maude had another egg. Noeah was the father of one of those eggs.

Thursday, May 14, 2015

CreatureLink: Chimanga's treehouse

Pam had the time of her life just playing with bugs and toys. Chimanga was still embracing his inner cat, and claiming the treehouse as his own. Noeah and Maude had moved into a warm-looking cave, though Noeah was still shivering quite a bit. I added a steam rock to the cave, hoping that it would help him out somewhat. I think it worked to well, since they immediately kisspoped and had their first baby!

Maude was a proud mother, and decided to take a nap near her egg. She and Noeah turned into adults soon afterwards and celebrated with another egg. Pam eventually had enough of the bugs and slowly made her way to the main group. Everyone was happy and took good care of themselves. Everyone except Chimanga.

Being stuck in a treehouse had done a number on his brain, I think. He kept forgetting what toys did, even though he was surrounded by them. He thought staring at food or toys was more entertaining rather than playing with them. He did eat occasionally, but I often found
him complaining of hunger. I eventually gave up on him, and let him do his own thing.

Wednesday, May 13, 2015

An Update

Just a small update on the blog. I've decided on a blog post schedule that I'll try to stick to this time. A new post will be out every Tuesday and Thursday. There might also be a Wednesday post called Wolfling Wednesday. I'm thinking it will be a one-time post about a specific run and what happens in it. If it is a long wolfling run, then I'll obviously post about it more then once.

Also, I've reinstalled my game. Before I did, I had to scroll through many, many pages of agents to find the one I wanted. I'm also hoping I fixed the random crashing when eggs hatched. So all of my old worlds are gone. This didn't hurt the CreatureLink world at all, since the Norns in there have long since died of old age.

Tuesday, May 12, 2015

CreaturesLink Norns: Babies in Ainarda

While reinstalling my game, I found my old CreaturesLink folder. Quite a few have never been raised, so I deiced to group them up and blog about them. The first group had five members: Maude, Noeah, Jester, Pam, and Chimanga.Pam and Chimanga weren't Creaturelink Norns, and I added them so the world wasn't quite so empty.

Jester was an older Norn, so I imported Maude and Noeah first to even out the ages a bit. They were left in the Meso until they got they both got to the adolescence stage and nothing really happened. Noeah shivered a lot and Maude stuffed her face full of tubas.

Both of them eventually aged up and I put them in Ainardia. Maude immediately found the tubas when I put her down. Noeah had better things to do and danced with some mushrooms before eating them. When both were settled in, I added Chimanga to the group.

It was at this point that I realized that there was only one female, so I hatched a baby Siamese named Pam. Chimanga decided that the treehouse was a nicer place, and left the small group of Norns. Pam also decided to strike off on her own, and form her own one Norn band with a drum set. Noeah and Maude continued to stick together and I even heard the occasional kisspop from them.